Storytelling with Scratch

In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging students to tell a unique story each day.

Storytelling is a complete theme designed to be completed over eight, 45-75 minute sessions. For each Activity, students will watch a series of videos and create one coding project with opportunities to personalize their work using “Add-Ons,” which are mini-coding challenges that build on top of the core project.

The Storytelling with Scratch course assumes students have mastered all content in the Scratch Programming course.

Outline of Activities

Activity 1: DialogueStudents create a story in which two characters talk to each other without using questions.  
Activity 2: Check It OutStudents tell a story in Scratch. In the story, a character walks through a scene describing what they see.
Activity 3: SettingStudents create a dynamic stormy day setting, complete with rain and lightning. After developing the setting, students program a stormy day story.
Activity 4: PremiseStudents build a story around one of four premises.  
Activity 5: CharacterizationStudents create a story in which one character narrates another character’s actions and thoughts.
Activity 6: Interactive StorytellingStudents create a story in which the audience can make a decision.
Activity 7: Personal NarrativeStudents create a personal narrative based on one of three story starters.
Activity 8: Your Innovation StoryStudents create an innovative product or idea, and use storytelling tools to pitch or sell it.