In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging students to tell a unique story each day.
Storytelling is a complete theme designed to be completed over eight, 45-75 minute sessions. For each Activity, students will watch a series of videos and create one coding project with opportunities to personalize their work using “Add-Ons,” which are mini-coding challenges that build on top of the core project.
The Storytelling with Scratch course assumes students have mastered all content in the Scratch Programming course.
Outline of Activities
|Activity 1: Dialogue||Students create a story in which two characters talk to each other without using questions.|
|Activity 2: Check It Out||Students tell a story in Scratch. In the story, a character walks through a scene describing what they see.|
|Activity 3: Setting||Students create a dynamic stormy day setting, complete with rain and lightning. After developing the setting, students program a stormy day story.|
|Activity 4: Premise||Students build a story around one of four premises.|
|Activity 5: Characterization||Students create a story in which one character narrates another character’s actions and thoughts.|
|Activity 6: Interactive Storytelling||Students create a story in which the audience can make a decision.|
|Activity 7: Personal Narrative||Students create a personal narrative based on one of three story starters.|
|Activity 8: Your Innovation Story||Students create an innovative product or idea, and use storytelling tools to pitch or sell it.|